Launching first on iPad

Muslim children deserve a digital place that feels like home, and parents deserve one they can trust.

Mohallah is a digital neighbourhood where Muslim children can play, explore, create, and grow together. It is a growing collection of games and experiences designed with families in mind. Made for ages 4–11.

  • No open child chat
  • No public child discovery
  • No stranger-first social design
Olive Spring game world artwork with children helping in a bright garden village
Olive Spring: a peaceful world about noticing, helping, restoring, gathering, and community care.

What Mohallah is

A game platform, not homework in disguise.

Mohallah starts with play: quick sessions, colourful worlds, visible progress, and a growing catalogue of games that feel worth opening again. Around that play loop, children get a persistent avatar, rewards that celebrate effort, and a familiar neighbourhood identity they can grow with.

For parents, the promise is different from another noisy feed or generic kids app. Mohallah is being designed as a safer digital neighbourhood where social connection is parent-approved and limited by design.

A glimpse of the neighbourhood

More than a list of games.

Mohallah is a place, not a single game. Children move between worlds, carrying an identity and a history with them.

Avatars Coming

Children build an identity they carry between games, earned through play rather than bought status.

Friends Coming

Parent-approved friends only. Children can see what friends are playing and challenge them, with no open chat and no public discovery.

Built for families

Every game starts with Bismillah.

Mohallah should feel fun first, but the rhythm is familiar: begin with intention, play with adab, compete fairly, recover quickly, and celebrate effort.

Bismillah

Games open with a clear beginning that reminds children what kind of world they are entering.

Adab in play

Friendship, reactions, challenges, and rewards should model respect.

Courage

Fast games teach focus, resilience, and calm under pressure.

Generosity

Worlds can reward helping, sharing attention, and serving family.

Families First

Built for children and the parents raising them, not advertisers or engagement metrics.

Meaningful Play

Games should entertain, teach, inspire, and never manipulate attention.

Parents Stay in Control

Parents own the account, purchases, privacy settings, and family data.

Privacy by Design

We collect only what we need and never sell personal information.

A Place That Feels Like Home

Muslim identity appears naturally in names, places, celebrations, values, and stories.

No open child chat

Social features are shaped around safe reactions, watching, challenges, and limited friend context, not free-form child messaging.

No public discovery

No public child search, public child profiles, follower counts, public feeds, or stranger-first growth loops.

Privacy-limited games

Games receive only the player context they need. They do not receive household, parent, contact, location, school, birth-date, or legal-name data.

Parent-first boundaries

Friend connection, profiles, and future account features are framed for adult oversight before broader social features arrive.

Current status

Mohallah is in early development.

The current build is focused on the iPad-first platform loop, parent onboarding, child profiles, curated game catalogue, avatars, playable game foundations, and child-safe runtime boundaries.

Production backend, public launch, App Store availability, Play Store availability, real parent authentication, and live friend approval are not being claimed on this first site.

Join us

Join us as we build Mohallah.

We're building Mohallah one thoughtful step at a time, with families at the centre of every decision. We'd love for you to follow along, share your ideas, and help shape what comes next.